Leonid Pershin ef1111bcb6
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Enhance audio management and documentation
Added a MasterVolume property to the AudioManager for unified control over sound effects and music volume. Updated the Play method to incorporate MasterVolume adjustments. Enhanced documentation in CLAUDE.md and architecture.md to reflect changes in audio management and overall engine architecture. Introduced a new test project for audio functionalities in the solution file.
2026-06-12 08:41:39 +03:00
2026-06-10 23:50:05 +00:00
2026-06-10 23:50:05 +00:00

mrgameeng

Cross-platform 2D game engine built on MonoGame 3.8.4 (DesktopGL) and Friflo.Engine.ECS — ECS-first, .NET 8, C#.

Developer documentation (Russian): docs/architecture.md, docs/roadmap.md.

Showcase: the LittleSim game — a god-sim built on this engine (vendored there as the engine/ submodule) that demonstrates every engine feature.

License

MIT — see LICENSE.

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Readme MIT
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C# 100%