Files
pgames-manager/frontend/tests/engine-behavior.test.mjs
T
mrleo1nid 4dc660f786
CI / frontend (push) Failing after 20s
CI / backend (push) Failing after 36s
Fix MIST gallery scene controls, video positioning and audio overlap
2026-10-27 16:14:13 +03:00

288 lines
13 KiB
JavaScript

import { readFileSync } from "node:fs";
import assert from "node:assert/strict";
import { test } from "node:test";
import { makeEngine } from "./helpers/renpy-engine.mjs";
const runtime = () => ({ game: { resolution: [640, 480], entry: "start", ui: {}, files: {},
defaults: [], init: [], characters: {}, channels: {}, images: { background: { file: "background.webp" } },
transforms: {}, atl: {}, transitions: {}, screens: {}, styles: {}, audio: {} },
modules: [{ labels: [{ name: "start", body: [{ op: "return" }] }], anchors: {} }] });
test("enabling Skip interrupts an already running timed pause", async () => {
const { engine } = makeEngine(runtime());
try {
const pause = engine.pause(120);
assert.equal(typeof engine.onAdvance, 'function');
engine.setSkip(true);
await Promise.race([pause, new Promise((_, reject) => setTimeout(() => reject(new Error('Skip left the pause running')), 100))]);
assert.equal(engine.onAdvance, null);
assert.equal(engine.skipTick, null);
} finally { engine.destroy(); }
});
test("runtime image declarations produce scaled thumbnails and survive saving", () => {
const { engine } = makeEngine(runtime());
try {
engine.newStore();
engine.fileUrl = (file) => `/mock/${file}`;
const image = engine.builtins.im.Scale(engine.builtins.ImageReference("background"), 384, 216);
engine.builtins.renpy.image("thumbnail", image);
const element = engine.screenImage("thumbnail");
assert.equal(element.style.width, "384px");
assert.equal(element.style.height, "216px");
assert.equal(element.src, "/mock/background.webp");
const saved = structuredClone(engine.snapshotState());
engine.newStore();
assert.equal(engine.resolveImage(["thumbnail"]), null);
engine.applySave(saved);
assert.deepEqual(engine.resolveImage(["thumbnail"]).def.props.size, [384, 216]);
const before = Object.getPrototypeOf(engine.game.images);
engine.builtins.renpy.image("__proto__", "safe.webp");
assert.equal(Object.getPrototypeOf(engine.game.images), before);
} finally { engine.destroy(); }
});
test("a missing original label stops execution instead of advancing into another branch", () => {
const { engine } = makeEngine(runtime());
try {
engine.cur = { label: "start", path: [0] };
assert.throws(() => engine.jump("missing_original_label"), /не найдена/);
assert.deepEqual(engine.cur, { label: "start", path: [0] });
engine.screens.run(engine.builtins.Jump("missing_original_label"), null);
assert.match(engine.notifyEl.textContent, /missing_original_label/);
assert.equal(engine.running, false);
engine.newStore();
assert.equal(engine.screens.layer.style.visibility, "");
} finally { engine.destroy(); }
});
test("native Gallery instances keep their methods and registration target after a save", () => {
const { engine } = makeEngine(runtime());
try {
engine.newStore();
const cls = engine.builtins.Gallery;
const gallery = engine.py.instantiate(cls, []);
cls.find("button").value(gallery, "art");
cls.find("image").value(gallery, "background");
engine.store.gallery = gallery;
const saved = structuredClone(engine.snapshotState());
engine.applySave(saved);
const restored = engine.store.gallery;
assert.equal(typeof engine.py.attrOf(restored, "make_button"), "function");
cls.find("condition").value(restored, "False");
assert.equal(cls.find("Action").value(restored, "art"), null);
} finally { engine.destroy(); }
});
test("an animated preview discarded before its first timer does not keep rendering", async () => {
const { engine } = makeEngine(runtime());
let rendered = 0;
try {
engine.fileUrl = (file) => { rendered++; return `/mock/${file}`; };
engine.renderer.displayable({ repeat: true, frames: [
{ img: { file: "a.webp" }, d: 0.01 }, { img: { file: "b.webp" }, d: 0.01 },
] });
await new Promise((resolve) => setTimeout(resolve, 40));
assert.equal(rendered, 1);
} finally { engine.destroy(); }
});
test("random generators: choices, sample, seeded Random and frozenset", () => {
const { engine } = makeEngine(runtime());
try {
engine.newStore();
const { renpy, frozenset } = engine.builtins;
assert.deepEqual(frozenset([1, 2, 2, 3]), [1, 2, 3]);
const picked = renpy.random.choices(["a", "b"], { __kw: { weights: [0, 1], k: 5 } });
assert.deepEqual(picked, ["b", "b", "b", "b", "b"]);
const sample = renpy.random.sample([1, 2, 3, 4], 3);
assert.equal(new Set(sample).size, 3);
const first = renpy.random.Random("seed"), second = renpy.random.Random("seed");
assert.deepEqual([first.randint(1, 1000), first.randint(1, 1000)], [second.randint(1, 1000), second.randint(1, 1000)]);
assert.ok(renpy.random.randrange(0, 10, 5) % 5 === 0);
} finally { engine.destroy(); }
});
test("datetime date arithmetic, dir() and style.rebuild", () => {
const { engine } = makeEngine(runtime());
try {
engine.newStore();
const { datetime, renpy, dir } = engine.builtins;
const start = datetime.date(2025, 1, 31);
const next = start.__binop__("+", datetime.timedelta({ __kw: { days: 1 } }));
assert.deepEqual([next.year, next.month, next.day], [2025, 2, 1]);
assert.equal(next.weekday(), 5); // Saturday
assert.throws(() => datetime.date(2025, 2, 30), /ValueError/);
const back = next.__binop__("-", datetime.timedelta({ __kw: { days: 32 } }));
assert.deepEqual([back.year, back.month, back.day], [2024, 12, 31]);
assert.equal(next.__binop__("-", start).days, 1);
engine.store.known_name = 1;
assert.ok(dir().includes("known_name"));
assert.equal(renpy.style.rebuild(), null);
assert.throws(() => renpy.image_size("missing"), /IOError/);
} finally { engine.destroy(); }
});
test("File* actions work on slots of the game's own save screens", async () => {
const { engine } = makeEngine(runtime());
try {
engine.newStore();
const b = engine.builtins;
assert.equal(b.FileLoadable(1), false);
assert.equal(b.FileTime(1, { __kw: { empty: "—" } }), "—");
engine.slotCache.set("file:1-1", { title: "Привет", updated_at: "2026-01-02T03:04:05Z" });
assert.equal(b.FileLoadable(1), true);
assert.equal(b.FileSaveName(1), "Привет");
assert.match(b.FileTime(1), /^Jan 0[12], \d\d:\d\d$/);
assert.equal(b.FileScreenshot(1), null);
assert.equal(engine.screens.host.filePage, "1");
engine.screens.run(b.FilePage("3"), null);
assert.equal(b.FilePageName(), "3");
engine.screens.run(b.FilePageNext(), null);
assert.equal(b.FileCurrentPage(), "4");
engine.screens.run(b.FilePagePrevious(), null);
engine.screens.run(b.FilePagePrevious(), null);
engine.screens.run(b.FilePagePrevious(), null);
assert.equal(b.FileCurrentPage(), "1");
engine.screens.run(b.FilePagePrevious(), null);
assert.equal(b.FilePageName({ __kw: { auto: "A" } }), "quick" === b.FileCurrentPage() ? "Quick " : b.FileCurrentPage());
assert.equal(typeof engine.builtins.renpy.translation.translate_string, "function");
} finally { engine.destroy(); }
});
test("hashlib, re.fullmatch, type/id/vars, dict spread and small renpy helpers", () => {
const { engine } = makeEngine(runtime());
try {
engine.newStore();
const b = engine.builtins;
assert.equal(b.hashlib.md5("").hexdigest(), "d41d8cd98f00b204e9800998ecf8427e");
assert.equal(b.hashlib.md5("abc").hexdigest(), "900150983cd24fb0d6963f7d28e17f72");
assert.equal(b.hashlib.sha256("abc").hexdigest(), "ba7816bf8f01cfea414140de5dae2223b00361a396177a9cb410ff61f20015ad");
const pattern = b.re.compile("[a-z]+");
assert.ok(pattern.fullmatch("abc"));
assert.equal(pattern.fullmatch("abc1"), null);
assert.equal(b.type(3), b.int);
assert.equal(b.type("x"), b.str);
assert.equal(b.id([]) === b.id([]), false);
const same = {};
assert.equal(b.id(same), b.id(same));
const spread = engine.py.eval({ k: "dict", v: [[{ k: "star", v: { k: "dict", v: [[{ k: "const", v: "a" }, { k: "const", v: 1 }]] } }, { k: "const", v: null }], [{ k: "const", v: "b" }, { k: "const", v: 2 }]] });
assert.deepEqual([...spread.map.entries()], [["a", 1], ["b", 2]]);
assert.equal(b.renpy.has_screen("nothing"), false);
assert.deepEqual(b.renpy.get_mouse_pos(), [0, 0]);
assert.equal(b.renpy.log("x"), null);
assert.equal(b.math.isfinite(1), true);
b.renpy.random.seed("a");
const one = b.renpy.random.randint(1, 1000000);
b.renpy.random.seed("a");
assert.equal(b.renpy.random.randint(1, 1000000), one);
assert.equal(typeof b.defaultdict, "function");
assert.equal(typeof b.LiveComposite, "function");
} finally { engine.destroy(); }
});
test("a game's renpy.Displayable subclass renders a tree of pieces through renpy.Render", () => {
const { engine } = makeEngine(runtime());
try {
engine.newStore();
engine.py.exec(JSON.parse(readFileSync(new URL("./fixtures/displayable.ir.json", import.meta.url), "utf8")));
const meter = engine.store.meter;
const tree = engine.screens.renderHost.renderOf(meter, 200, 100, 1.5, 1.5);
assert.deepEqual(tree.get_size(), [200, 20]);
assert.equal(tree.pieces.length, 3); // a fill, drawing commands and the picture
assert.equal(tree.pieces[0].fill, "#fff");
assert.equal(tree.pieces[1].commands[0].kind, "circle");
assert.deepEqual([tree.pieces[2].x, tree.pieces[2].y], [3, 4]);
} finally { engine.destroy(); }
});
test("starred items spread into tuples and lists", () => {
const { engine } = makeEngine(runtime());
try {
engine.newStore();
engine.store.rest = [2, 3];
const spread = engine.py.eval({ k: "tuple", v: [{ k: "const", v: 1 }, { k: "star", v: { k: "name", id: "rest" } }, { k: "const", v: 4 }] });
assert.deepEqual(spread, [1, 2, 3, 4]);
} finally { engine.destroy(); }
});
test("pictures on a named layer stay on it, layers stack as config.layers says, and a save keeps both", () => {
const { engine } = makeEngine(runtime());
try {
engine.newStore();
engine.config.layers = ["bottom", "master", "screens", "top"];
engine.syncLayers();
const picture = engine.resolveImage(["background"]);
engine.renderer.show(picture, "bg", [], {});
engine.renderer.show(picture, "cloud", [], { layer: "top" });
engine.renderer.show(picture, "floor", [], { layer: "bottom" });
const depth = (name) => Number(engine.renderer.stage.querySelector(`[data-layer=${name}]`).style.zIndex);
assert.ok(depth("bottom") < depth("master") && depth("master") < 0 && depth("top") > 0);
assert.equal(engine.renderer.isShown("cloud"), false);
assert.equal(engine.renderer.isShown("cloud", "top"), true);
engine.renderer.layerAt("top", [{ props: { xoffset: 30 } }]);
const saved = structuredClone(engine.snapshotState());
assert.deepEqual(saved.scene.map((s) => [s.tag, s.layer ?? "master"]).sort(), [["bg", "master"], ["cloud", "top"], ["floor", "bottom"]]);
assert.deepEqual(saved.layers, { top: [{ props: { xoffset: 30 } }] });
engine.newStore();
engine.applySave(saved);
assert.equal(engine.renderer.isShown("cloud", "top"), true);
assert.equal(engine.renderer.isShown("floor", "bottom"), true);
engine.renderer.scene("top");
assert.equal(engine.renderer.isShown("cloud", "top"), false);
assert.equal(engine.renderer.isShown("bg"), true);
} finally { engine.destroy(); }
});
test("a layer added by the game is part of the save and comes back with it", () => {
const { engine } = makeEngine(runtime());
try {
engine.newStore();
engine.builtins.renpy.add_layer("hud", { __kw: { above: "master" } });
assert.deepEqual(engine.config.layers, ["master", "hud", "transient", "screens", "overlay"]);
const saved = structuredClone(engine.snapshotState());
engine.newStore();
assert.deepEqual(engine.config.layers, ["master", "transient", "screens", "overlay"]);
engine.applySave(saved);
assert.deepEqual(engine.config.layers, ["master", "hud", "transient", "screens", "overlay"]);
} finally { engine.destroy(); }
});
test("preferences are the player's settings", () => {
const { engine } = makeEngine(runtime());
try {
engine.newStore();
const prefs = engine.builtins.preferences;
assert.equal(prefs.text_cps, engine.settings.cps);
prefs.text_cps = 20;
assert.equal(engine.settings.cps, 20);
prefs.set_volume("music", 0.25);
assert.equal(prefs.get_volume("music"), 0.25);
prefs.set_mute("music", true);
assert.equal(prefs.get_volume("music"), 0);
assert.equal(prefs.get_mute("music"), true);
prefs.set_mute("music", false);
assert.equal(prefs.get_volume("music"), 0.25);
engine.py.assignPath("preferences.chaos_on", true); // `default preferences.chaos_on = True`
assert.equal(prefs.chaos_on, true);
assert.equal(engine.builtins.preferences, prefs);
} finally { engine.destroy(); }
});
test("Rollback goes back one interaction", async () => {
const { engine } = makeEngine(runtime());
try {
engine.newStore();
engine.running = true;
engine.cur = { label: "start", path: [0] };
engine.store.n = 1;
engine.interactionStart();
engine.store.n = 2;
engine.cur = { label: "start", path: [0] };
engine.interactionStart();
assert.equal(engine.rollbackLog.length, 2);
engine.rollback();
assert.equal(engine.store.n, 1);
} finally { engine.destroy(); }
});