- /admin/users: list with search, role filter and cursor pages; create with a one-time temporary password; rename, change role, block; reset password; delete - every change is checked against the role policy, a forbidden field rejects the whole patch; the last active admin is locked in the transaction and cannot be demoted, blocked or deleted - role change and blocking revoke access tokens at once; blocking and password reset also end all sessions - /admin/audit: newest-first journal with actor names - path and query parameter errors are problem+json now Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
118 lines
3.6 KiB
Go
118 lines
3.6 KiB
Go
// Package auth — пользователи, вход, токены, политика прав (docs/auth-and-roles.md).
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package auth
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import (
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"time"
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"github.com/google/uuid"
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)
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// Role — роль пользователя.
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type Role string
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// Роли по возрастанию прав.
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const (
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RoleUser Role = "user"
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RoleModerator Role = "moderator"
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RoleAdmin Role = "admin"
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)
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// Valid сообщает, известна ли роль.
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func (r Role) Valid() bool { return r == RoleUser || r == RoleModerator || r == RoleAdmin }
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// ClientType — тип клиента, от него зависит доставка refresh-токена.
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type ClientType string
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// Типы клиентов.
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const (
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ClientWeb ClientType = "web"
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ClientAndroid ClientType = "android"
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)
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// Valid сообщает, известен ли тип клиента.
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func (c ClientType) Valid() bool { return c == ClientWeb || c == ClientAndroid }
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// UIPrefs — настройки интерфейса пользователя (users.ui_prefs). Пустые поля — значения по умолчанию клиента.
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type UIPrefs struct {
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Theme *string `json:"theme,omitempty"`
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WaveVariant *string `json:"wave_variant,omitempty"`
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WebPlayer *string `json:"web_player,omitempty"`
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MobilePlayer *string `json:"mobile_player,omitempty"`
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Ambient *bool `json:"ambient,omitempty"`
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CrossfadeS *int `json:"crossfade_s,omitempty"`
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Normalize *bool `json:"normalize,omitempty"`
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}
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// User — учётная запись.
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type User struct {
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ID uuid.UUID
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Username string
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DisplayName *string
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PasswordHash string
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Role Role
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Locale string
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UIPrefs UIPrefs
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MustChangePassword bool
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MustChangeCredentials bool
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IsBlocked bool
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TokenVersion int
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FailedLoginCount int
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LockedUntil *time.Time
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CreatedAt time.Time
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LastLoginAt *time.Time
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}
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// RefreshToken — строка refresh_tokens. Сам токен в БД не хранится, только SHA-256.
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type RefreshToken struct {
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ID uuid.UUID
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UserID uuid.UUID
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FamilyID uuid.UUID
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FamilyStartedAt time.Time
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TokenHash []byte
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DeviceName *string
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ClientType ClientType
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CreatedAt time.Time
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ExpiresAt time.Time
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UsedAt *time.Time
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RevokedAt *time.Time
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}
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// Session — активная семья refresh-токенов (одно устройство).
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type Session struct {
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ID uuid.UUID // family_id
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DeviceName *string
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ClientType ClientType
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CreatedAt time.Time // начало семьи (вход)
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LastUsedAt time.Time // последняя ротация
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}
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// Principal — аутентифицированный пользователь запроса (из access-токена и актуальной строки users).
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type Principal struct {
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UserID uuid.UUID
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Role Role
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SessionID uuid.UUID
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MustChangePassword bool
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MustChangeCredentials bool
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}
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// AuditRecord — прочитанная запись audit_log с логином автора.
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type AuditRecord struct {
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ID uuid.UUID
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ActorID *uuid.UUID
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ActorUsername *string
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Action string
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TargetType *string
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TargetID *uuid.UUID
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Payload map[string]any
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CreatedAt time.Time
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}
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// AuditEntry — запись audit_log.
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type AuditEntry struct {
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ActorID *uuid.UUID
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Action string
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TargetType string
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TargetID *uuid.UUID
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Payload map[string]any
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}
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