- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме - Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации - Кастомизация цвета (кожа/волосы/глаза) через шейдер - Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа - Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/ Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
86 lines
1.3 KiB
Plaintext
86 lines
1.3 KiB
Plaintext
oni_portrait_combat.png
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size:348,348
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filter:Linear,Linear
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C_armA1
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bounds:325,112,21,47
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C_armB1
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bounds:97,115,71,40
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C_armB2
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bounds:178,56,1,2
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offsets:1,0,2,3
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C_armclothB1
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bounds:345,108,1,2
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offsets:1,0,2,2
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C_bodyB
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bounds:262,187,79,67
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C_bodyclothA1
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bounds:204,140,55,35
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offsets:0,0,55,36
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C_bodyclothA2
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bounds:261,121,62,38
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C_bodyclothA2_L
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bounds:42,5,14,13
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C_eyeA1_a
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bounds:87,16,59,19
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offsets:0,0,59,20
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C_eyeB1_a
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bounds:257,75,59,19
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offsets:0,0,59,20
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C_eyeB2_a
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bounds:203,60,44,15
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C_faceA1_normal
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bounds:170,124,31,35
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offsets:0,0,32,35
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C_faceB1_normal
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bounds:148,10,31,35
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offsets:0,0,32,35
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C_hairA_0
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bounds:203,77,52,61
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C_hairA_1
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bounds:87,37,49,76
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C_hairB_0
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bounds:204,177,56,93
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C_hairB_1
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bounds:97,157,60,113
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C_hairC_0
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bounds:305,256,37,90
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offsets:1,0,38,90
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C_hairC_1
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bounds:159,161,43,109
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C_hairD1_1
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bounds:181,9,31,49
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offsets:0,0,31,50
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C_hairD2_1
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bounds:2,20,83,104
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C_hairE_0
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bounds:2,233,93,113
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C_hairE_1
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bounds:2,126,93,105
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C_hairF_0
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bounds:214,32,22,26
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C_headA_1
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bounds:215,278,88,68
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offsets:0,0,88,69
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C_hornA_0
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bounds:178,60,23,62
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C_hornA_1
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bounds:318,48,25,62
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C_hornB_0
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bounds:249,11,32,62
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offsets:0,0,32,63
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C_hornB_1
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bounds:138,47,38,66
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C_titsA
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bounds:262,161,67,24
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C_titsA_L
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bounds:262,256,22,20
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offsets:1,0,23,21
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C_titsB
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bounds:257,96,58,23
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C_titsB_L
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bounds:2,2,38,16
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offsets:1,0,39,16
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C_weapon
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bounds:97,272,116,74
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offsets:0,1,116,76
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