VIDEO_ENABLED is now permission rather than behaviour: it decides whether the feature exists at all, while turning it on for a server is a toggle in the panel or !video in chat, off by default. Video costs real CPU for every playing channel, so that should be a deliberate choice rather than something a config flag switches on everywhere. With the env flag off the panel renders no toggle at all and !video says so, and the switch applies from the next track — swapping tracks mid-play would cut the current one. The loop button no longer reads "выкл" either: it sat next to the video button showing the same word, so the two states were indistinguishable. Both now name what they do and rely on highlighting for state. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
219 lines
7.9 KiB
TypeScript
219 lines
7.9 KiB
TypeScript
import { useEffect, useState, type MouseEvent } from "react";
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import { formatDuration, formatLength } from "../api";
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import type { LoopMode, PlayerState, VoiceChannel } from "../types";
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interface Props {
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state: PlayerState;
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position: number;
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canControl: boolean;
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voiceChannels: VoiceChannel[];
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yourVoiceChannel: VoiceChannel | null;
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requireListener: boolean;
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/** Hidden entirely when the bot was built without video support. */
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videoAvailable: boolean;
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onAction(action: string, payload?: Record<string, unknown>): void;
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onSeek(seconds: number): void;
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onJoin(channelId: string | null): void;
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}
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const STATUS_LABEL: Record<PlayerState["status"], string> = {
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idle: "ожидание",
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connecting: "подключение",
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buffering: "буферизация",
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playing: "играет",
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paused: "пауза",
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};
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const LOOP_LABEL: Record<LoopMode, string> = {
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off: "🔁 повтор",
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track: "🔂 трек",
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queue: "🔁 очередь",
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};
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export function NowPlaying({
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state,
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position,
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canControl,
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voiceChannels,
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yourVoiceChannel,
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requireListener,
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videoAvailable,
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onAction,
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onSeek,
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onJoin,
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}: Props) {
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const [volume, setVolume] = useState(state.volume);
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const [channelId, setChannelId] = useState<string>(
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state.voiceChannelId ?? yourVoiceChannel?.id ?? voiceChannels[0]?.id ?? "",
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);
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useEffect(() => setVolume(state.volume), [state.volume]);
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useEffect(() => {
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if (state.voiceChannelId) setChannelId(state.voiceChannelId);
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}, [state.voiceChannelId]);
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const track = state.current;
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const duration = track?.duration ?? 0;
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const ratio = duration > 0 ? Math.min(1, position / duration) : 0;
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const isPlaying = state.status === "playing" || state.status === "buffering";
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function seekFromClick(event: MouseEvent<HTMLDivElement>) {
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if (!track || duration <= 0 || !canControl) return;
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const rect = event.currentTarget.getBoundingClientRect();
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const fraction = (event.clientX - rect.left) / rect.width;
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onSeek(Math.max(0, Math.min(duration - 1, fraction * duration)));
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}
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const nextLoop: LoopMode = state.loop === "off" ? "track" : state.loop === "track" ? "queue" : "off";
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return (
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<div className="card">
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<h2>
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Сейчас играет{" "}
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<span className={`status-pill ${state.status === "playing" ? "playing" : ""}`}>
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{STATUS_LABEL[state.status]}
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</span>
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</h2>
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<div className="now">
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{track?.thumbnail ? (
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<img className="cover" src={track.thumbnail} alt="" />
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) : (
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<div className="cover placeholder">🎵</div>
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)}
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<div className="now-meta">
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<div className="now-title">
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{track ? (
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/^https?:/.test(track.url) ? (
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<a href={track.url} target="_blank" rel="noreferrer noopener">
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{track.title}
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</a>
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) : (
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track.title
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)
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) : (
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"Тишина"
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)}
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</div>
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<div className="now-sub">
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{track
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? [track.author, `запросил ${track.requestedBy.username}`].filter(Boolean).join(" · ")
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: "Очередь пуста — найдите что-нибудь слева"}
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</div>
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<div className="progress">
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<div className="bar" onClick={seekFromClick}>
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<span style={{ width: `${ratio * 100}%` }} />
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</div>
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<div className="times">
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<span>{formatDuration(track ? position : 0)}</span>
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<span>{track ? formatLength(track) : "0:00"}</span>
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</div>
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</div>
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</div>
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</div>
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<div className="controls">
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<button
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className="icon big primary"
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onClick={() => onAction("toggle")}
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disabled={!canControl || !track}
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title={isPlaying ? "Пауза" : "Играть"}
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>
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{isPlaying ? "⏸" : "▶"}
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</button>
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<button className="icon" onClick={() => onAction("skip")} disabled={!canControl} title="Следующий">
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⏭
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</button>
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<button className="icon" onClick={() => onAction("stop")} disabled={!canControl} title="Стоп">
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⏹
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</button>
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<button
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className="icon"
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onClick={() => onAction("shuffle")}
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disabled={!canControl || state.queue.length < 2}
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title="Перемешать"
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>
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🔀
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</button>
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<button
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className={state.loop === "off" ? "" : "active"}
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onClick={() => onAction("loop", { mode: nextLoop })}
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disabled={!canControl}
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title="Режим повтора"
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>
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{LOOP_LABEL[state.loop]}
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</button>
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{videoAvailable && (
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<button
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className={state.videoEnabled ? "active" : ""}
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onClick={() => onAction("video", { enabled: !state.videoEnabled })}
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disabled={!canControl}
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title={
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state.videoEnabled
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? "Клип показывается как демонстрация экрана — нажмите, чтобы выключить"
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: "Показывать клип как демонстрацию экрана (со следующего трека)"
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}
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>
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📺 видео
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</button>
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)}
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<div className="volume">
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<span title="Громкость">🔊</span>
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<input
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type="range"
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min={0}
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max={200}
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value={volume}
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disabled={!canControl}
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onChange={(event) => setVolume(Number(event.target.value))}
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onMouseUp={() => onAction("volume", { volume })}
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onTouchEnd={() => onAction("volume", { volume })}
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/>
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<span className="badge">{volume}%</span>
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</div>
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</div>
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<div className="voice-row">
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{requireListener ? (
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// Playback follows the listener, so there is nothing to choose here:
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// the bot joins the channel you are sitting in.
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<span className="voice-status">
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{yourVoiceChannel ? (
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<>
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Вы в канале <strong>{yourVoiceChannel.name}</strong>
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</>
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) : (
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"Вы не в голосовом канале"
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)}
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{state.voiceChannelName ? ` · бот в «${state.voiceChannelName}»` : " · бот не в канале"}
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</span>
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) : (
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<select value={channelId} onChange={(event) => setChannelId(event.target.value)} disabled={!canControl}>
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{voiceChannels.length === 0 && <option value="">Нет голосовых каналов</option>}
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{voiceChannels.map((channel) => (
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<option key={channel.id} value={channel.id}>
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{channel.name}
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{yourVoiceChannel?.id === channel.id ? " (вы здесь)" : ""}
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</option>
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))}
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</select>
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)}
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<button
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onClick={() => onJoin(requireListener ? null : channelId || null)}
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disabled={!canControl || (requireListener ? !yourVoiceChannel : !channelId)}
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title={requireListener && !yourVoiceChannel ? "Сначала зайдите в голосовой канал" : undefined}
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>
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{state.voiceChannelId && state.voiceChannelId === (requireListener ? yourVoiceChannel?.id : channelId)
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? "Переподключить"
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: "Позвать"}
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</button>
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<button onClick={() => onAction("leave")} disabled={!canControl || !state.voiceChannelId}>
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Выйти
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</button>
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</div>
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</div>
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);
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}
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