Replace split Assets JS with a built bundle and aligned C#/config so SwarmUI loads one script and patch apply stays consistent; drop legacy terse persona and memory seed. Co-authored-by: Cursor <cursoragent@cursor.com>
16 lines
815 B
JSON
16 lines
815 B
JSON
{
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"keys": [
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"prompt", "negative", "loras", "width", "height", "steps", "cfg", "seed", "sigma_shift", "sampler", "scheduler",
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"actions", "search_query", "civitai_query",
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"use_init_image", "clear_init_image", "init_creativity", "denoise",
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"use_mask_image", "clear_mask_image", "mask_blur", "mask_grow",
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"look_at", "vision_from", "vision_slots", "slot_to_init", "slot_to_mask",
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"snapshot_generate", "select_slot", "aspect", "images", "batch", "vary", "lock_seed",
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"creativity", "intensity", "complexity", "movement",
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"clear_prompt_images", "slot_to_prompt_image", "pack", "memories", "memory",
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"memory_query", "memory_kind", "tag_query", "user_prefs",
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"inventory_query", "skills", "persona_shelves", "persona_clone", "persona", "controls",
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"variants"
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]
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}
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