Leonid Pershin
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b75844d11a
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Refactor world generation form and UI components for improved usability; update theme toggle button and enhance world list display with better status indicators and hints for empty states.
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2026-08-16 19:06:05 +03:00 |
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Leonid Pershin
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28c5d64a2a
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Improve game initialization by ensuring the stage is visible before Pixi.js initialization; synchronize renderer on menu to game switch for better rendering performance.
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2026-08-16 18:56:50 +03:00 |
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Leonid Pershin
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ebb91e48de
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Refactor world generation API to improve performance and reliability; update README with new API usage examples and troubleshooting tips; enhance client interface with additional navigation options and improved responsiveness.
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2026-08-16 18:52:17 +03:00 |
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Leonid Pershin
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ee077a3bb9
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Enhance README with updated instructions for world generation and menu navigation; implement world capacity management in the API with new configuration options; improve client interface with a full-screen menu and world list display; add theme toggle functionality and refine styling for better user experience.
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2026-08-16 18:48:54 +03:00 |
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Leonid Pershin
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312d6bc58a
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Enhance README with detailed testing instructions and clarify world generation process; implement chunk boundary handling in OsmWorldBuilder; integrate Vitest for testing in the web project; add theme toggle functionality and improve styling in the web interface.
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2026-08-16 18:37:25 +03:00 |
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Leonid Pershin
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8460921bfa
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Update README with project details and setup instructions; add data directories to .gitignore
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2026-08-16 17:09:16 +03:00 |
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