Bump engine: sample project removed, LittleSim is the showcase

CLAUDE.md now states the dual role: every new engine feature gets
demonstrated in this game as part of landing the feature.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Leonid Pershin
2026-06-11 15:26:17 +03:00
co-authored by Claude Fable 5
parent bc95227e8c
commit 631dd24ade
2 changed files with 5 additions and 1 deletions
+4
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@@ -4,6 +4,10 @@ A god-game: minimal graphics, deep simulation. Built on the **mrgameeng** engine
(MonoGame + Friflo ECS), vendored as the git submodule `engine/` so the game and the
engine are developed side by side in one editor window.
This game is also the **engine's showcase**: mrgameeng has no sample project, so every
new engine feature gets demonstrated here (a scene, a console command, or a system
using it) as part of landing the feature.
Game design docs live in `docs/` and are written in **Russian**. Engine rules live in
`engine/CLAUDE.md` — read it before touching engine code; both rule sets apply here.