Bump engine: sample project removed, LittleSim is the showcase
CLAUDE.md now states the dual role: every new engine feature gets demonstrated in this game as part of landing the feature. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -4,6 +4,10 @@ A god-game: minimal graphics, deep simulation. Built on the **mrgameeng** engine
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(MonoGame + Friflo ECS), vendored as the git submodule `engine/` so the game and the
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engine are developed side by side in one editor window.
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This game is also the **engine's showcase**: mrgameeng has no sample project, so every
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new engine feature gets demonstrated here (a scene, a console command, or a system
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using it) as part of landing the feature.
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Game design docs live in `docs/` and are written in **Russian**. Engine rules live in
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`engine/CLAUDE.md` — read it before touching engine code; both rule sets apply here.
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