Bump engine: MrGameEng.Net robustness
Points the engine submodule at f382fc9 (pushed): heartbeat liveness + idle-timeout drop, replication protocol-version byte, reassembled-message size cap, and ReplicationClient.Clear() for reconnect. Enables the desktop and web clients to auto-reconnect and the server to shed dead connections. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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