6b29a40b7f9c3036ee96c0944e84579bf320a17d
Points the engine submodule at f382fc9 (pushed): heartbeat liveness + idle-timeout drop, replication protocol-version byte, reassembled-message size cap, and ReplicationClient.Clear() for reconnect. Enables the desktop and web clients to auto-reconnect and the server to shed dead connections. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
LittleSim
A god-game with minimal graphics and deep simulation, built on the
mrgameeng engine (git submodule engine/).
git clone --recurse-submodules <this repo>
dotnet run --project src/LittleSim -c Release
Design docs (Russian): docs/concept.md, docs/roadmap.md.
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