Events jump-to-creature, UI effects, sane mating & mushroom habitat
- Event log: double-click an entry to focus camera + select the responsible creature; hover highlight, fade-in, hint line. - UI effects: fade-in for events/perf overlays, hover on inspect tabs and speed buttons, breathing selection bracket. - Mating: same-species only (no boar x chicken); event strings reworded gender/case-neutral (fixes 'кабан спарилась с курица'). - Mushrooms: shade plants no longer scattered into bright cells (no canopy -> they don't appear), matching the low-light niche. - Bump engine: lighter night floor. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Claude Opus 4.8
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9f5f5e2ca9
@@ -210,30 +210,31 @@
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"hud.perf": "Perf",
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"events.title": "Event log",
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"events.empty": "Nothing has happened yet",
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"events.hint": "Double-click — jump to the creature",
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"perf.title": "Performance",
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"perf.fps": "{0} FPS · {1:0.0} ms/frame",
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"perf.root": "{0}: {1:0.000} ms · systems {2}",
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"perf.systemline": "{0} {1:0.000} ms {2:0}%",
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"perf.hint": "Refreshes ~5/s · costliest systems shown",
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"event.mated": "{0} mated with {1}",
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"event.pregnant": "{0} became pregnant",
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"event.birth": "{0} gave birth ×{1}",
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"event.hatch": "{0}: eggs hatched ×{1}",
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"event.hunt": "{0} started hunting: target — {1}",
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"event.injured": "{0} wounded: {1}",
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"event.struck": "{0} struck {1} (dmg {2:0})",
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"event.tookhit": "{0}: hit by {1} (dmg {2:0})",
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"event.killed": "{0} killed prey: {1}",
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"event.ate": "{0} ate",
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"event.drank": "{0} drank",
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"event.mated": "Pair: {0} + {1}",
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"event.pregnant": "{0}: pregnant",
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"event.birth": "{0}: birth ×{1}",
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"event.hatch": "{0}: hatched ×{1}",
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"event.hunt": "Hunt: {0} → {1}",
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"event.injured": "Wound: {0} → {1}",
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"event.struck": "Hit: {0} → {1} ({2:0})",
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"event.tookhit": "Hit: {1} → {0} ({2:0})",
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"event.killed": "Kill: {0} → {1}",
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"event.ate": "{0} is feeding",
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"event.drank": "{0} is drinking",
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"event.rest": "{0} is resting",
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"event.dig": "{0} digs for food",
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"event.wallow": "{0} wallows in mud",
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"event.fled": "{0} is fleeing",
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"event.grew": "{0}: new stage — {1}",
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"event.death.starve": "{0} died of hunger/thirst",
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"event.death.age": "{0} died of old age",
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"event.death.disease": "{0} died of disease",
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"event.death.starve": "Death: {0} (hunger/thirst)",
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"event.death.age": "Death: {0} (old age)",
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"event.death.disease": "Death: {0} (disease)",
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"net.hud": "Multiplayer: {0} | beings: {1} | Esc — back to menu",
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"net.connecting": "connecting…",
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"net.connected": "connected",
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