Add the F1 ECS inspector overlay to the world scene

Bump the engine submodule to 09dbdfa (MrGameEng.Inspector) and wire the
new DevTools-style ECS debugger into WorldScene via UseInspector(renderer),
before UseDevConsole so the console still draws on top. The HUD controls
hint now mentions F1.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Leonid Pershin
2026-06-12 12:46:15 +03:00
co-authored by Claude Opus 4.8
parent 1030f27c50
commit d0f8fec273
4 changed files with 5 additions and 3 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
{
"hud.world": "LittleSim | seed {0} | day {1} | {2} FPS",
"hud.controls": "WASD — camera, wheel — zoom, ` — console ('help' lists commands)",
"hud.controls": "WASD — camera, wheel — zoom, ` — console, F1 — inspector",
"hud.paused": "PAUSED",
"menu.title": "LittleSim",