Add the F1 ECS inspector overlay to the world scene
Bump the engine submodule to 09dbdfa (MrGameEng.Inspector) and wire the new DevTools-style ECS debugger into WorldScene via UseInspector(renderer), before UseDevConsole so the console still draws on top. The HUD controls hint now mentions F1. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Claude Opus 4.8
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d0f8fec273
@@ -1,6 +1,6 @@
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{
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"hud.world": "LittleSim | seed {0} | day {1} | {2} FPS",
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"hud.controls": "WASD — camera, wheel — zoom, ` — console ('help' lists commands)",
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"hud.controls": "WASD — camera, wheel — zoom, ` — console, F1 — inspector",
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"hud.paused": "PAUSED",
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"menu.title": "LittleSim",
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