d0f8fec2730d2ad6dc359c526a300a4849af0a53
Bump the engine submodule to 09dbdfa (MrGameEng.Inspector) and wire the new DevTools-style ECS debugger into WorldScene via UseInspector(renderer), before UseDevConsole so the console still draws on top. The HUD controls hint now mentions F1. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
LittleSim
A god-game with minimal graphics and deep simulation, built on the
mrgameeng engine (git submodule engine/).
git clone --recurse-submodules <this repo>
dotnet run --project src/LittleSim -c Release
Design docs (Russian): docs/concept.md, docs/roadmap.md.
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