Leonid PershinandClaude Opus 4.8 02e342cb73 Refactor plant growth system to enhance data-driven mechanics
Update the PlantGrowth component and PlantGrowthSystem to improve plant growth stages based on the calendar. Introduce a new PlantDef structure with a Stages list for texture, size, and growth duration, allowing for more dynamic plant behavior. Adjust WorldScene to utilize the updated growth logic, ensuring varied initial maturity and seamless integration with the calendar system.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 12:56:43 +03:00

LittleSim

A god-game with minimal graphics and deep simulation, built on the mrgameeng engine (git submodule engine/).

git clone --recurse-submodules <this repo>
dotnet run --project src/LittleSim -c Release

Design docs (Russian): docs/concept.md, docs/roadmap.md.

S
Description
No description provided
Readme
224 MiB
Languages
C# 73.1%
JavaScript 25.2%
HTML 0.8%
CSS 0.7%