Leonid PershinandClaude Opus 4.8 282ec018f7 Merge branch 'animal-grid' into main
Spatial grid for animal neighbour queries: threat/prey/mate/herd scans now use a
per-frame SpatialGrid<NeighborEntry> instead of iterating every animal per decision,
removing the O(animals^2) cost. Deterministic (id tie-breaks).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-14 22:55:41 +03:00

LittleSim

A god-game with minimal graphics and deep simulation, built on the mrgameeng engine (git submodule engine/).

git clone --recurse-submodules <this repo>
dotnet run --project src/LittleSim -c Release

Design docs (Russian): docs/concept.md, docs/roadmap.md.

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