Predator/prey detection now uses three senses instead of one radius. Per observer,
SenseRanges = sight (vision gene x Sight capacity), hearing (x1.4, Hearing gene/cap),
smell (x1.8, Smell gene/cap). Detect(): sight beats the target''s camouflage and
hearing scales with its noise (both give exact position); smell reaches furthest but
only a COARSE zone -- the position snaps to a smell cell, so a predator tracking by
scent heads roughly toward prey until sight takes over. Damaged eyes/ears/nose or
hediff capMods shrink the matching sense; detectability genes (camouflage/scent/noise)
ride in the animal grid entry. Deterministic (snap, not noise). Mate/forage stay on
sight for now. Build + --check-content clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>