Files
LittleSim/Mods/Core/Languages/en/ui.json
T
Leonid PershinandClaude Opus 4.8 02dcd01c0f UI: redesign inspect panel — stat bars, sections, scroll, clearer tabs
Replace the single per-tab text blob with structured widgets:
- StatBar: RimWorld-style colored bars for needs, skills, capacities, blood/pain,
  mood. Good→bad gradient (red/amber/green); drives & skills use a neutral blue;
  pain fills by amount but colors inverted (more pain = red).
- Section headers (accent) group Health (vitals/capacities/conditions) and Mood;
  section keys lose the "— … —" dashes (the header styling separates them now).
- Body lives in a fixed-height ScrollViewer so long tabs (Health) scroll and the
  panel keeps a constant size instead of jumping between tabs.
- Active tab gets a background highlight, not just accent text; tab buttons padded.
- Narrative data (overview/genes/products) stays as styled lines; plant growth-to-
  next-stage shown as a bar.

New loc: inspect.health.vitals, inspect.vital.blood/pain (ru/en).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 00:53:08 +03:00

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{
"hud.world": "LittleSim | seed {0} | {1} | {2} FPS",
"hud.datetime": "day {0}, {1:00}:{2:00}",
"hud.climate": "{0} {1}°C",
"season.spring": "spring",
"season.summer": "summer",
"season.autumn": "autumn",
"season.winter": "winter",
"hud.controls": "WASD — camera, wheel — zoom, LMB — select, ` — console, F1 — inspector",
"inspect.tab.overview": "Overview",
"inspect.tab.genes": "Genes",
"inspect.tab.products": "Products",
"inspect.tab.needs": "Needs",
"inspect.tab.skills": "Skills",
"inspect.tab.health": "Health",
"inspect.tab.mood": "Mood",
"inspect.stage": "Stage: {0} ({1}/{2})",
"inspect.growing": "Growth: {0:0}% to next stage",
"inspect.mature": "Fully grown",
"inspect.age": "Age: {0:0.0} d · lives to {1:0}",
"inspect.mass": "Weight: {0:0.#} kg · carries up to {1:0.#} kg",
"inspect.plantmass": "Weight: {0:0.##} kg",
"inspect.state": "State: {0}",
"inspect.state.growing": "growing",
"inspect.state.mature": "mature",
"inspect.state.dormantcold": "dormant — too cold",
"inspect.state.dormanthot": "dormant — too hot",
"inspect.stress": "Stress: {0:0.0} d to death",
"inspect.temp": "Temperature: grows {0:0}…{1:0}°C, optimal {2:0}…{3:0}°C",
"inspect.genes": "Genes",
"inspect.gene.vigor": "Vigor {0:0.00} · lifespan {1:0} d",
"inspect.gene.env": "Opt. light {0:0.00} · opt. soil {1:0.00}",
"inspect.gene.repro": "Dispersal {0:0.0} · interval {1:0.0} d",
"inspect.gene.repro2": "Self-pollin. {0:0.00} · mutation {1:0.00}",
"inspect.gene.hardy": "Cold/heat {0:0}/{1:0} · leaf hue {2:0.00}",
"inspect.gene.defense": "Defense: toxin {0:0.00} · thorns {1:0.00}",
"inspect.gene.variant": "Morph: recessive variant",
"inspect.harvest": "Harvest: {0} ×{1:0.#}",
"inspect.fruit": "Fruit: {0} ×{1:0.#} ({2}) · ripe {3:0.#}",
"inspect.barren": "Bears no fruit",
"inspect.sex.male": "male",
"inspect.sex.female": "female",
"inspect.animal.sex": "Sex: {0} · generation {1}",
"inspect.animal.pregnant": "Pregnant: {0:0.0} d to birth",
"inspect.needline": "{0}: {1:0}%",
"inspect.skillline": "{0}: {1:0}% {2}",
"skill.foraging": "foraging",
"skill.hunting": "hunting",
"skill.evasion": "evasion",
"inspect.health.blood": "Blood: {0:0}% · pain: {1:0}%",
"inspect.health.vitals": "Vitals",
"inspect.vital.blood": "blood",
"inspect.vital.pain": "pain",
"inspect.health.caps": "Capacities",
"inspect.health.cap": "{0}: {1:0}%",
"inspect.health.hediffs": "Conditions",
"inspect.health.hediffline": "{0}: severity {1:0}%",
"inspect.health.none": "Healthy, no wounds or illness",
"inspect.mood.value": "Mood: {0:0}%",
"inspect.mood.none": "No mood (primitive brain)",
"inspect.mood.thoughts": "Thoughts",
"inspect.mood.thoughtline": "{0}: {1}",
"inspect.mood.calm": "Calm, nothing on its mind",
"animalstage.baby": "baby",
"animalstage.juvenile": "juvenile",
"animalstage.adult": "adult",
"animalstage.senior": "senior",
"need.hunger": "hunger",
"need.thirst": "thirst",
"need.rest": "rest",
"need.mating": "mating",
"cap.consciousness": "consciousness",
"cap.moving": "moving",
"cap.sight": "sight",
"cap.hearing": "hearing",
"cap.smell": "smell",
"cap.touch": "touch",
"cap.talking": "talking",
"cap.eating": "eating",
"cap.breathing": "breathing",
"cap.bloodpumping": "blood pumping",
"cap.bloodfiltration": "blood filtration",
"cap.digestion": "digestion",
"hediff.rut": "rut",
"hediff.fever": "fever",
"hediff.bleeding": "bleeding",
"hediff.poisoned": "poisoned",
"hediff.hypothermia": "hypothermia",
"hediff.heatstroke": "heatstroke",
"hediff.infection": "infection",
"inspect.hint": "LMB — select · RMB/Esc — clear",
"hud.paused": "PAUSED",
"menu.title": "LittleSim",
"menu.subtitle": "a god-game: minimal graphics, deep simulation",
"menu.newworld": "New World",
"menu.load": "Load",
"menu.settings": "Settings",
"menu.credits": "Credits",
"menu.quit": "Quit",
"loading.world": "Generating world",
"newworld.title": "New World",
"newworld.name": "Name",
"newworld.defaultname": "New World",
"newworld.size": "Size",
"newworld.seed": "Seed",
"newworld.random": "Random",
"newworld.smoothing": "Terrain smoothing",
"newworld.create": "Create",
"newworld.back": "Back",
"load.title": "Load",
"load.empty": "No saves yet",
"load.load": "Load",
"load.delete": "Delete",
"load.back": "Back",
"settings.title": "Settings",
"settings.language": "Language",
"settings.fullscreen": "Fullscreen",
"settings.vsync": "Vertical sync",
"settings.resolution": "Resolution",
"settings.volume": "Volume",
"settings.uiscale": "UI scale",
"settings.devmode": "Developer mode",
"dev.title": "Dev spawner",
"dev.hint": "Pick an entry · F9 to hide",
"dev.armed": "In hand: {0} · LMB to spawn, RMB to clear",
"dev.tools": "Tools",
"dev.damage": "Injure selected",
"dev.kill": "Kill selected",
"dev.infect": "Infect selected",
"dev.animals": "Animals",
"dev.plants": "Plants",
"settings.apply": "Apply",
"settings.back": "Back",
"pause.title": "Paused",
"pause.resume": "Resume",
"pause.settings": "Settings",
"pause.save": "Save",
"pause.mainmenu": "Main menu",
"pause.quit": "Quit",
"pause.saved": "Saved: {0}",
"speed.pause": "Pause",
"credits.title": "Credits",
"credits.author": "mrleo1nid",
"credits.role": "Concept, code, mrgameeng engine",
"credits.back": "Back",
"preset.small": "Small",
"preset.medium": "Medium",
"preset.large": "Large",
"terrain.deepwater": "deep water",
"terrain.water": "water",
"terrain.sand": "sand",
"terrain.grass": "grass",
"terrain.forest": "forest",
"plant.oak": "oak",
"plant.birch": "birch",
"plant.pine": "pine",
"plant.grass": "grass tuft",
"plant.bush": "bush",
"plant.maple": "maple",
"plant.poplar": "poplar",
"plant.teak": "teak",
"plant.cypress": "cypress",
"plant.cactus": "cactus",
"plant.saguaro": "saguaro",
"plant.agave": "agave",
"plant.mushroom": "mushroom",
"plant.flower": "flower",
"plant.dandelion": "dandelion",
"plant.daylily": "daylily",
"plant.rose": "rose",
"plant.berrybush": "berry bush",
"plant.strawberry": "strawberry",
"plant.raspberry": "raspberry",
"plant.stage.seedling": "seedling",
"plant.stage.sprout": "sprout",
"plant.stage.sapling": "sapling",
"plant.stage.mature": "mature",
"product.wood": "wood",
"product.grass": "grass",
"product.fiber": "fiber",
"product.berry": "berries",
"product.acorn": "acorn",
"product.mushroom": "mushrooms",
"pawn.being": "being",
"pawn.bear": "bear",
"pawn.deer": "deer",
"pawn.fox": "fox",
"pawn.hare": "hare",
"pawn.boar": "boar",
"pawn.wolf": "wolf",
"pawn.chicken": "chicken",
"pawn.muffalo": "muffalo",
"pawn.squirrel": "squirrel",
"thought.gaveBirth": "gave birth",
"thought.mated": "mated",
"thought.quenchedThirst": "drank its fill",
"net.hud": "Multiplayer: {0} | beings: {1} | Esc — back to menu",
"net.connecting": "connecting…",
"net.connected": "connected",
"net.failed": "connection failed",
"net.lost": "connection lost",
"net.reconnecting": "reconnecting…"
}