5ac34f4dc767c471f6d92edaa73092fb1339fa64
Eating a mature plant has a chance to lodge a seed in the herbivore's gut (GutSeed component, cloned plant genome). SeedDispersalSystem ticks the timer and plants a seedling of that species wherever the animal has wandered to (if the cell is land), then drops the component. Herbivores become agents of plant spread — flora follows grazing routes — closing a plant<->animal loop on top of the existing Fruiting/PlantFactory machinery. GutSeed is transient (not serialized), like AI targets. Build clean. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
LittleSim
A god-game with minimal graphics and deep simulation, built on the
mrgameeng engine (git submodule engine/).
git clone --recurse-submodules <this repo>
dotnet run --project src/LittleSim -c Release
Design docs (Russian): docs/concept.md, docs/roadmap.md.
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