Bump the engine submodule to 4b91b60 (calendar time of day) and display the current date and time in the world HUD (День N, HH:MM) instead of just the day number. Set the day length to 480 scaled seconds so the base (x1) speed runs at 3 in-game minutes per real second. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
86 lines
2.2 KiB
JSON
86 lines
2.2 KiB
JSON
{
|
|
"hud.world": "LittleSim | seed {0} | {1} | {2} FPS",
|
|
"hud.datetime": "day {0}, {1:00}:{2:00}",
|
|
"hud.controls": "WASD — camera, wheel — zoom, ` — console, F1 — inspector",
|
|
"hud.paused": "PAUSED",
|
|
|
|
"menu.title": "LittleSim",
|
|
"menu.subtitle": "a god-game: minimal graphics, deep simulation",
|
|
"menu.newworld": "New World",
|
|
"menu.load": "Load",
|
|
"menu.settings": "Settings",
|
|
"menu.credits": "Credits",
|
|
"menu.quit": "Quit",
|
|
|
|
"newworld.title": "New World",
|
|
"newworld.name": "Name",
|
|
"newworld.defaultname": "New World",
|
|
"newworld.size": "Size",
|
|
"newworld.seed": "Seed",
|
|
"newworld.random": "Random",
|
|
"newworld.smoothing": "Terrain smoothing",
|
|
"newworld.create": "Create",
|
|
"newworld.back": "Back",
|
|
|
|
"load.title": "Load",
|
|
"load.empty": "No saves yet",
|
|
"load.load": "Load",
|
|
"load.delete": "Delete",
|
|
"load.back": "Back",
|
|
|
|
"settings.title": "Settings",
|
|
"settings.language": "Language",
|
|
"settings.fullscreen": "Fullscreen",
|
|
"settings.vsync": "Vertical sync",
|
|
"settings.resolution": "Resolution",
|
|
"settings.volume": "Volume",
|
|
"settings.apply": "Apply",
|
|
"settings.back": "Back",
|
|
|
|
"pause.title": "Paused",
|
|
"pause.resume": "Resume",
|
|
"pause.settings": "Settings",
|
|
"pause.save": "Save",
|
|
"pause.mainmenu": "Main menu",
|
|
"pause.quit": "Quit",
|
|
"pause.saved": "Saved: {0}",
|
|
|
|
"speed.pause": "⏸",
|
|
|
|
"credits.title": "Credits",
|
|
"credits.author": "mrleo1nid",
|
|
"credits.role": "Concept, code, mrgameeng engine",
|
|
"credits.back": "Back",
|
|
|
|
"preset.small": "Small",
|
|
"preset.medium": "Medium",
|
|
"preset.large": "Large",
|
|
|
|
"terrain.deepwater": "deep water",
|
|
"terrain.water": "water",
|
|
"terrain.sand": "sand",
|
|
"terrain.grass": "grass",
|
|
"terrain.forest": "forest",
|
|
"terrain.mountain": "mountains",
|
|
|
|
"plant.oak": "oak",
|
|
"plant.birch": "birch",
|
|
"plant.pine": "pine",
|
|
"plant.grass": "grass tuft",
|
|
"plant.bush": "bush",
|
|
"plant.stage.seedling": "seedling",
|
|
"plant.stage.sprout": "sprout",
|
|
"plant.stage.sapling": "sapling",
|
|
"plant.stage.mature": "mature",
|
|
|
|
"pawn.being": "being",
|
|
"pawn.bear": "bear",
|
|
"pawn.deer": "deer",
|
|
"pawn.fox": "fox",
|
|
"pawn.hare": "hare",
|
|
"pawn.boar": "boar",
|
|
"pawn.wolf": "wolf",
|
|
"pawn.muffalo": "muffalo",
|
|
"pawn.squirrel": "squirrel"
|
|
}
|