Add new ingredient entry for trash can in JEI lookup history for improved item management.

This commit is contained in:
Leonid Pershin
2026-05-09 14:48:37 +03:00
parent f20c56dc65
commit 0ad85bd138
2 changed files with 108 additions and 0 deletions
@@ -1,5 +1,6 @@
[
{"version":1},
{"ingredient":{"id":"trashcans:item_trash_can"},"type":"item_stack","bookmarkType":"INGREDIENT"},
{"ingredient":{"id":"natures_spirit:travertine"},"type":"item_stack","bookmarkType":"INGREDIENT"},
{"ingredient":{"id":"natures_spirit:cobbled_travertine"},"type":"item_stack","bookmarkType":"INGREDIENT"},
{"ingredient":{"id":"minecraft:oak_planks"},"type":"item_stack","bookmarkType":"INGREDIENT"},
+107
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@@ -0,0 +1,107 @@
[SeasonHUD]
#Enable the mod?
#(true/false)
#Default is true.
enable_mod = true
[SeasonHUD.HUD]
#Where to display the Hud when no minimap is installed.
#Default is TOP_LEFT.
#Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT, CUSTOM
hud_location = "TOP_LEFT"
#The horizontal offset of the HUD when no minimap is installed (in pixels)
#'hudLocation' must be set to 'CUSTOM' to take effect
#Default is 2.
hud_x_position = 2
#The vertical offset of the HUD when no minimap is installed (in pixels)
#'hudLocation' must be set to 'CUSTOM' to take effect
#Default is 2.
hud_y_position = 2
#The scale of the HUD when no minimap is installed.
#Default is 1.0.
# Default: 1.0
# Range: 0.5 ~ 10.0
hud_scale = 1.0
[SeasonHUD.HUD.Colors]
#Display the season name in a color?
#(true/false)
#Default is true.
season_name_color = true
#The RGB color (decimal) for spring.
#(256 * 256 * r) + (256 * g) + (b) is the formula.
#Default is 16753595.
# Default: 16753595
# Range: 0 ~ 16777215
spring_color = 16753595
#The RGB color (decimal) for summer.
#(256 * 256 * r) + (256 * g) + (b) is the formula.
#Default is 16705834.
# Default: 16705834
# Range: 0 ~ 16777215
summer_color = 16705834
#The RGB color (decimal) for autumn.
#(256 * 256 * r) + (256 * g) + (b) is the formula.
#Default is 12344871.
# Default: 12344871
# Range: 0 ~ 16777215
autumn_color = 12344871
#The RGB color (decimal) for winter.
#(256 * 256 * r) + (256 * g) + (b) is the formula.
#Default is 14679292.
# Default: 14679292
# Range: 0 ~ 16777215
winter_color = 14679292
#The RGB color (decimal) for dry tropical season.
#(256 * 256 * r) + (256 * g) + (b) is the formula.
#Default is 16745216.
# Default: 16745216
# Range: 0 ~ 16777215
dry_color = 16745216
#The RGB color (decimal) for wet tropical season.
#(256 * 256 * r) + (256 * g) + (b) is the formula.
#Default is 2068975.
# Default: 2068975
# Range: 0 ~ 16777215
wet_color = 2068975
[SeasonHUD.Season]
#Show the Tropical season (Wet/Dry) while in Tropical Biomes.
#This will not change the season behavior in the biomes, just
#what is displayed on the Hud
#(true/false)
#Default is true.
enable_show_tropical_season = true
#Show sub-season instead of the basic season?
#i.e. Early Winter, Mid Autumn, Late Spring
#(true/false)
#
#If using Fabric Seasons:
#You will want to change the 'seasonLength' options in the
#Fabric Seasons config (seasons.json) to be divisible by 3
#It defaults to 672000 ticks (28 days)
#
#Default is false.
enable_show_sub_season = false
#Show the current day of the season/sub-season?
#Default is SHOW_DAY.
#Allowed Values: NONE, SHOW_DAY, SHOW_WITH_TOTAL_DAYS
enable_show_day = "SHOW_DAY"
#Show the current fertility of the biome?
#Only shows if not the default fertility of the season
#Default is false.
enable_show_fertility = false
#If the season name should be replaced with the fertility
#value when it differs from the default of the biome
#Default is false.
enable_fertility_replaces_season = false
[SeasonHUD.Minimap]
#Enable integration with minimap mods?
#(true/false)
#Default is true.
enable_minimap_integration = true
#Show the default SeasonHUD when the minimap is hidden?
#(true/false)
#Default is false.
enable_show_minimap_hidden = false