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g-world/project.godot
T

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="g-world"
run/main_scene="res://src/main/main.tscn"
config/features=PackedStringArray("4.7", "Mobile")
config/icon="res://icon.svg"
[autoload]
_mcp_game_helper="*res://addons/godot_ai/runtime/game_helper.gd"
EventBus="*res://src/autoload/event_bus.gd"
[display]
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[editor_plugins]
enabled=PackedStringArray("res://addons/godot_ai/plugin.cfg")
[rendering]
rendering_device/driver.windows="d3d12"
renderer/rendering_method="mobile"