Commit Graph
159 Commits
Author SHA1 Message Date
Leonid PershinandCursor 65e5b0ae41 Mark phase 23 as in progress.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:51:50 +03:00
Leonid PershinandCursor edd3d35c79 Merge phase 26 school seed.
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Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:43:33 +03:00
Leonid Pershin 7a59ef27f4 Merge phase 24 behavior numbers.
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Co-authored-by: Cursor <cursoragent@cursor.com>

# Conflicts:
#	docs/phases/README.md
#	src/HSchool.Content/CatalogLoader.cs
2026-08-20 00:36:32 +03:00
Leonid PershinandCursor 2b4cd29bda Merge phase 27 save format and dump.
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Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:34:54 +03:00
Leonid Pershin a1763eaf68 Update SKILL.md to clarify the process for merging branches and managing worktrees
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- Revised instructions for merging branches into `main`, emphasizing the importance of removing worktrees before merging.
- Added detailed steps for acquiring a merge lock and checking the main branch status prior to merging.
- Clarified the conditions under which orphaned branches and worktrees are cleaned up.
- Enhanced the final report requirements to include the status of the branch and worktree after completion.
2026-08-20 00:32:57 +03:00
Leonid PershinandCursor 40c450af40 Merge phase 22 pack identity.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:32:39 +03:00
Leonid PershinandCursor 764433f94a Mark phase 27 as done.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:31:08 +03:00
Leonid PershinandCursor a7955a0dce Refuse newer save formats and add a gated dump of a live school.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:30:39 +03:00
Leonid PershinandCursor 267ecb1225 Mark phase 26 as done.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:29:19 +03:00
Leonid PershinandCursor f245076be8 Mark phase 24 as done.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:28:31 +03:00
Leonid PershinandCursor 48f0b15221 Give each school its own people seed so composition no longer follows create order.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:28:13 +03:00
Leonid PershinandCursor e1a0f06017 Move goal weights into BehaviorDef so a pack can rebalance decisions without a fork.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:27:52 +03:00
Leonid PershinandCursor 5d447c44b5 Mark phase 22 as done.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:22:30 +03:00
Leonid PershinandCursor 263c94c55d Give packs an identity so create can refuse missing deps and load in a stable order.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:20:36 +03:00
Leonid PershinandCursor 6fdb66bba6 Mark phase 27 as in progress.
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Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-20 00:01:05 +03:00
Leonid PershinandCursor 0ae633995f Mark phase 26 as in progress.
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Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-19 23:59:57 +03:00
Leonid PershinandCursor 0c3eb219c8 Mark phase 24 as in progress.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-19 23:57:59 +03:00
Leonid PershinandCursor fcbc5bb22c Mark phase 22 as in progress.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-19 23:55:53 +03:00
Leonid Pershin e5a0ae5b9d Enhance staffing management with uncovered teacher tracking
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- Updated `protocol.md` to clarify the concept of uncovered subjects and the number of additional teachers required.
- Introduced `teachersShort` property in the `StaffingSubject` interface to indicate how many more teachers are needed for a subject.
- Enhanced localization strings to reflect the new uncovered teacher information in both English and Russian.
- Updated the management panel UI to display the number of teachers short for each uncovered subject.
- Revised the `Uncovered` method in the staffing logic to return detailed information about uncovered subjects, including the shortfall of teachers.
- Added tests to validate the new uncovered teacher tracking functionality and ensure accurate reporting in the staffing API.
- Marked related tasks as complete in the documentation for the golden fixtures phase.
2026-08-19 23:53:37 +03:00
Leonid Pershin c27d43f66a Add foundational phase documentation for mod development
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2026-08-19 23:35:30 +03:00
Leonid Pershin 5eabc90d53 Enhance school day structure and decision-making for lunch breaks
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- Updated `ai.md` to clarify the mechanics of hunger restoration and the importance of lunch breaks in the school schedule.
- Revised `schedule.md` to detail the new lunch break structure, allowing for separate sittings for different grade levels.
- Enhanced `Decision.cs` and `DecisionPlanner.cs` to incorporate logic for lunch breaks, ensuring that students only leave lessons during their designated lunch windows.
- Updated `DayFrameDef` and related classes to support multiple lunch breaks and validate their configurations.
- Adjusted tests to validate the new decision-making logic regarding lunch breaks and hunger management, ensuring robust functionality.
- Improved localization strings to reflect changes in the school day structure and lunch functionalities.
2026-08-19 23:17:16 +03:00
Leonid Pershin a441ed9763 Update documentation to enhance clarity on native language and skill generation
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- Revised `AGENTS.md` to specify that the same seed, map, name set, and native language must produce the same roster in tests.
- Updated `protocol.md` to clarify that everyone in the school is generated with the selected native language, and related languages may appear at a low skill.
- Enhanced `ai.md` to explain skill growth mechanics based on state and the introduction of minimum ranges for skills not yet acquired.
- Improved `people.md` to detail the generation of skills and traits, emphasizing that not every person receives every skill and the implications of body attributes on skill acquisition.
- Adjusted `projects.md` to reflect the inclusion of native language in roster generation, ensuring comprehensive documentation of project components.
2026-08-19 22:27:20 +03:00
Leonid Pershin 5a00ad7746 Enhance school creation and staffing management with native language support
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- Updated protocol documentation to include `nativeLanguages` in `nameSets` and added `nativeLanguage` to school creation options.
- Enhanced the UI for school creation to allow selection of native languages, improving user experience.
- Revised API interfaces to accommodate new native language features, ensuring proper data handling.
- Improved localization strings to support new native language functionalities in both English and Russian.
- Updated tests to validate the new native language features and ensure robust functionality in staffing scenarios.
2026-08-19 22:22:31 +03:00
Leonid Pershin 21d79cb49b Enhance people management tests and fix related issues
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- Updated `PeopleApiTests` to correctly handle family structures, ensuring tests account for single-parent scenarios and sorting behavior for surnames.
- Added a new test to validate roster integrity after the yearly intake, confirming that the composition reflects changes post-intake.
- Revised assertions to ensure accurate comparisons of student and family data, improving test reliability.
- Enhanced documentation within tests to clarify the purpose and expected outcomes of new functionalities.
- Addressed discrepancies between design and implementation regarding the layout of the people management interface.
2026-08-19 21:31:01 +03:00
Leonid Pershin 5cd5a6d258 Update decision-making phase and enhance localization for presence tracking
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- Marked tasks as complete in the decision-making phase documentation, indicating readiness for implementation.
- Updated the README to reflect the completion status of the decision-making phase.
- Enhanced localization strings to include new presence tracking features, improving user experience.
- Revised the game screen logic to display real-time presence status, including walking states for individuals.
- Added tests to validate the new localization strings and presence functionalities, ensuring robust performance.
2026-08-19 21:00:12 +03:00
Leonid Pershin b135a9caad Enhance protocol and simulation features with activity tracking and behavior definitions
- Updated protocol documentation to include new `activity` and `activityLabel` fields in the person card response, reflecting real-time activity status.
- Introduced `BehaviorDef` to define behavior rules, including need thresholds and lesson skill gains, enhancing AI decision-making.
- Revised the `DefCatalog` to incorporate behavior definitions and updated validation logic to ensure proper behavior handling.
- Enhanced the simulation to manage presence and activity states, allowing for more dynamic interactions within the school environment.
- Updated tests to validate the new activity tracking and behavior functionalities, ensuring robust performance and reliability.
- Improved localization strings to support new activity and behavior features, enhancing user experience.
2026-08-19 19:49:44 +03:00
Leonid Pershin 3c54f981b7 Update wire protocol to version 7 and enhance presence management features
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- Bumped the wire protocol version to 7, reflecting significant changes in the communication structure.
- Introduced a new presence message type for real-time occupancy updates, including node activity and individual presence states.
- Updated the API to include a directory endpoint for fetching short id→name mappings, improving client-side name resolution.
- Revised the map snapshot structure to be static, with people and current lessons now handled through the presence stream.
- Enhanced client-side handling of presence updates, including UI adjustments to display live occupancy and activity.
- Updated documentation to reflect the new protocol features and changes in presence management.
- Added tests to validate the new presence functionalities and ensure robust handling of real-time data.
2026-08-19 17:00:53 +03:00
Leonid Pershin 4137400621 Enhance AI and simulation components with presence management and routing capabilities
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- Introduced the `HSchool.Ai` project, responsible for routing, day plans, and presence management.
- Updated the `HSchool.Simulation` project to integrate with the new AI functionalities, improving decision-making and presence tracking.
- Added `travelMinutes` to room and territory definitions, ensuring accurate movement calculations within the simulation.
- Enhanced the `School` class to manage presence and implement empty-time skipping functionality.
- Updated documentation to reflect the new AI features and their impact on school simulation.
- Added tests for presence management and routing to ensure robust functionality and reliability.
2026-08-19 16:33:52 +03:00
Leonid Pershin c16c34a83c Refactor project structure and enhance AI and simulation components
- Updated project roles to include a new `HSchool.Ai` component, detailing its responsibilities in routing and decision-making.
- Revised the `HSchool.Simulation` component to integrate with the new AI functionalities, improving the interaction between simulation and AI.
- Expanded documentation to reflect the changes in project roles and the introduction of AI features.
- Added tests for the new AI functionalities, ensuring robust pathfinding and decision-making capabilities.
- Updated phase documentation to outline the new stages of school life, focusing on presence and behavior.
2026-08-19 15:57:12 +03:00
Leonid Pershin 207e7ecdb3 Update payroll cap to enhance staffing flexibility and adjust related documentation and tests
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- Increased the `MonthlyPayrollCap` from 40,000 to 100,000, allowing for greater hiring capacity and subject assignments.
- Updated relevant documentation to reflect the new payroll cap and its implications for staffing.
- Adjusted tests to validate the new payroll cap and ensure proper functionality in staffing scenarios, including allocation and remaining payroll calculations.
- Enhanced styling in the UI to accommodate the changes in management screens.
2026-08-19 13:09:45 +03:00
Leonid Pershin 25ce26064d Update staffing management to enhance payroll and hiring functionalities
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- Increased the `MonthlyPayrollCap` from 10,000 to 40,000, allowing for greater flexibility in hiring and subject assignments.
- Revised payroll calculation logic to ensure that staff members are compensated based on their actual weekly hours, with a minimum payment reflecting one full rate.
- Updated documentation to clarify the new payroll structure and its implications for hiring and subject assignments.
- Enhanced tests to validate the new payroll cap and ensure proper functionality in staffing scenarios, including the handling of uncovered subjects.
- Improved localization strings to reflect changes in staffing and payroll terminology.
2026-08-19 12:51:38 +03:00
Leonid Pershin d61240d5c1 Enhance timetable functionality and UI integration
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- Updated protocol documentation to include new `classId` and `roomLabel` fields in the timetable API responses.
- Added classes and rooms to the timetable response structure, improving data accessibility for client applications.
- Enhanced the UI components to display timetable information, including class and room details, in the management and people panels.
- Implemented functionality to fetch and display personal timetables for individuals, ensuring a comprehensive view of schedules.
- Revised localization strings to support new timetable features and improve user experience.
- Added tests to validate the new timetable functionalities and ensure robustness in handling timetable data.
2026-08-19 10:45:09 +03:00
Leonid Pershin cad3068bac Update wire protocol to version 6 and enhance timetable functionality
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- Bumped the wire protocol version to 6, reflecting changes in the communication structure.
- Expanded the timetable API with new endpoints for fetching and managing lesson schedules, including `GET /api/schools/{id}/timetable` and `POST /api/schools/{id}/timetable/pin`.
- Updated the protocol documentation to include detailed descriptions of the new timetable features and message structures.
- Enhanced the client-side implementation to support the new timetable functionalities, including lesson pinning and unpinning.
- Revised server-side logic to handle timetable operations and ensure proper integration with existing school management features.
- Added tests to validate the new timetable functionalities and ensure robustness in handling lesson data.
2026-08-19 10:05:05 +03:00
Leonid Pershin 2011d12b1d Add timetable planning and related tests to school simulation
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- Introduced a new project for timetable planning, dependent on HSchool.Content.
- Updated documentation to reflect the addition of timetable planning and its dependencies.
- Added tests for timetable planning to ensure deterministic behavior with the same staff and map.
- Revised architecture documentation to include the new HSchool.Schedule component and its interactions.
2026-08-19 00:55:02 +03:00
Leonid Pershin 2ebc783585 Enhance school simulation management by introducing a new SchoolWeekDays option, allowing configuration of the number of working days in a week. Update the API to include school week days in responses and enhance documentation to reflect these changes. Revise UI components to support the new management features, ensuring a seamless user experience when hiring and assigning staff. Update localization strings for improved clarity and consistency across the application.
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2026-08-19 00:47:09 +03:00
Leonid Pershin 94842ab192 Enhance staffing management in school simulation by introducing API endpoints for hiring staff and assigning subjects. Implement payroll cap validation to ensure hiring and subject assignments do not exceed the allocated budget. Update the simulation options to include a monthly payroll cap and revise related classes to support new staffing functionalities. Enhance documentation to reflect these changes and update tests to validate the new features. 2026-08-19 00:19:09 +03:00
Leonid Pershin c189578680 Implement applicant pool functionality in school simulation, allowing for the management of job seekers who are not yet part of the school roster. Update the catalog to include staffing definitions and enhance the API to support applicant data retrieval. Revise the school architecture to handle applicant refresh logic and ensure proper integration with existing roster management. Update tests to validate the new applicant functionalities and ensure robustness in handling staffing scenarios. 2026-08-19 00:01:56 +03:00
Leonid Pershin 65feda3756 add shel 2026-08-18 23:51:10 +03:00
Leonid Pershin d8f8db6a48 Refactor UI components for people management by introducing tabbed navigation between map and people views. Enhance styling for better layout and responsiveness, ensuring a clear distinction between the two panels. Update localization strings to include new titles for the people tab. Improve the people panel functionality to support selection events, allowing for a seamless user experience when inspecting individuals. Revise related styles to maintain consistency across the UI.
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2026-08-18 21:31:12 +03:00
Leonid Pershin 3366e8e44b Enhance family and roster management in school simulation by implementing support for incomplete families, ensuring proper handling of absent parents while maintaining surname consistency. Update family creation logic to account for single-parent households and revise child identification to prevent ID conflicts. Introduce seat shuffling to prevent siblings from being placed in the same class, improving the realism of student distribution. Update related tests to validate these new functionalities and ensure robustness in family and roster handling.
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2026-08-18 21:13:16 +03:00
Leonid Pershin 7f6852548d Implement yearly intake functionality in school simulation, allowing for the graduation of students and the addition of new first-year pupils. Update the roster management to reflect these changes, ensuring proper entity handling in the simulation. Enhance the API to support name sets during roster installation and revise related tests to validate the new intake process and roster updates.
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2026-08-18 19:57:59 +03:00
Leonid Pershin 533bd80f5e Implement people management features by adding API endpoints for retrieving school rosters and individual person cards. Enhance the UI to support a people browser with filtering and pagination capabilities. Update localization strings for improved user experience and ensure robust handling of person data. Revise documentation to reflect new API functionalities and update tests to validate the new features.
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2026-08-18 19:44:42 +03:00
Leonid Pershin 52c5082418 Enhance school simulation and management by integrating roster functionality, allowing for the installation and persistence of student and staff data. Update the school architecture to include a roster alongside existing components, ensuring proper validation against map layouts. Revise room definitions to support homeroom designations and update related tests to validate new functionalities and ensure robustness in roster handling.
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2026-08-18 19:21:40 +03:00
Leonid Pershin e6182e0e45 Enhance school creation functionality by introducing support for name sets in the API and UI. Update the catalog to include skills, traits, body attributes, needs, and name sets, improving character generation capabilities. Revise localization strings for better user guidance and update tests to validate the new name set functionality and ensure robustness in school creation processes.
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2026-08-18 18:57:01 +03:00
Leonid Pershin 38afbcad36 Update wire protocol to version 5, introducing pupil slots and item counts in map snapshots. Enhance UI components to display pupil slots and item counts in game screens and map editors. Revise localization strings for improved user guidance. Update tests to validate new functionalities and ensure robustness in handling room and item data.
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2026-08-18 17:21:16 +03:00
Leonid Pershin f000b128f6 Enhance school management and protocol handling by introducing a new worker failure mechanism, ensuring proper cleanup of schools when a worker thread encounters an error. Update the map snapshot protocol to allow larger school data sizes, improving the handling of extensive map layouts. Revise documentation to reflect changes in save intervals and introduce a minimum save interval for better performance. Update tests to validate the new functionalities and ensure robustness in handling large data scenarios.
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2026-08-18 17:02:28 +03:00
Leonid Pershin 6ca9ff9d03 Enhance map layout and room definitions by adding optional labels for rooms and updating the API to support new room naming conventions. Introduce additional room types and localization strings for improved user experience in both English and Russian. Refactor map view logic to accommodate new room attributes and ensure accurate rendering in the UI. Update tests to validate changes in room structure and localization.
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2026-08-18 16:47:37 +03:00
Leonid Pershin 7658443cd5 Enhance UI components for map editing and school creation. Update styles for improved layout and responsiveness, including adjustments to dialog positioning and flex properties. Introduce new localization strings for better user guidance in both English and Russian. Refactor code structure for clarity and maintainability, ensuring a more intuitive user experience.
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2026-08-18 16:34:35 +03:00
Leonid Pershin 3068d10409 Refactor map editing and school creation UI components. Update styles for the dialog and map editor, enhancing layout and responsiveness. Introduce new localization strings for map editing features. Replace the inline map editor with a separate dialog for improved usability. Update event handling for map editing actions and hints.
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2026-08-18 16:16:05 +03:00
Leonid Pershin 30cc937069 Enhance school creation and map management features by updating the API to support mod packs and map layouts. Introduce a new map snapshot protocol for efficient data handling during school sessions. Revise documentation to reflect these changes, including updates to the protocol and architecture documents. Improve UI components for mod selection and map editing, ensuring a better user experience. Update tests to validate new functionalities and ensure robustness.
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2026-08-18 15:15:49 +03:00