- Updated protocol documentation to include `nativeLanguages` in `nameSets` and added `nativeLanguage` to school creation options.
- Enhanced the UI for school creation to allow selection of native languages, improving user experience.
- Revised API interfaces to accommodate new native language features, ensuring proper data handling.
- Improved localization strings to support new native language functionalities in both English and Russian.
- Updated tests to validate the new native language features and ensure robust functionality in staffing scenarios.
- Updated `PeopleApiTests` to correctly handle family structures, ensuring tests account for single-parent scenarios and sorting behavior for surnames.
- Added a new test to validate roster integrity after the yearly intake, confirming that the composition reflects changes post-intake.
- Revised assertions to ensure accurate comparisons of student and family data, improving test reliability.
- Enhanced documentation within tests to clarify the purpose and expected outcomes of new functionalities.
- Addressed discrepancies between design and implementation regarding the layout of the people management interface.
- Marked tasks as complete in the decision-making phase documentation, indicating readiness for implementation.
- Updated the README to reflect the completion status of the decision-making phase.
- Enhanced localization strings to include new presence tracking features, improving user experience.
- Revised the game screen logic to display real-time presence status, including walking states for individuals.
- Added tests to validate the new localization strings and presence functionalities, ensuring robust performance.
- Updated protocol documentation to include new `activity` and `activityLabel` fields in the person card response, reflecting real-time activity status.
- Introduced `BehaviorDef` to define behavior rules, including need thresholds and lesson skill gains, enhancing AI decision-making.
- Revised the `DefCatalog` to incorporate behavior definitions and updated validation logic to ensure proper behavior handling.
- Enhanced the simulation to manage presence and activity states, allowing for more dynamic interactions within the school environment.
- Updated tests to validate the new activity tracking and behavior functionalities, ensuring robust performance and reliability.
- Improved localization strings to support new activity and behavior features, enhancing user experience.
- Bumped the wire protocol version to 7, reflecting significant changes in the communication structure.
- Introduced a new presence message type for real-time occupancy updates, including node activity and individual presence states.
- Updated the API to include a directory endpoint for fetching short id→name mappings, improving client-side name resolution.
- Revised the map snapshot structure to be static, with people and current lessons now handled through the presence stream.
- Enhanced client-side handling of presence updates, including UI adjustments to display live occupancy and activity.
- Updated documentation to reflect the new protocol features and changes in presence management.
- Added tests to validate the new presence functionalities and ensure robust handling of real-time data.
- Introduced the `HSchool.Ai` project, responsible for routing, day plans, and presence management.
- Updated the `HSchool.Simulation` project to integrate with the new AI functionalities, improving decision-making and presence tracking.
- Added `travelMinutes` to room and territory definitions, ensuring accurate movement calculations within the simulation.
- Enhanced the `School` class to manage presence and implement empty-time skipping functionality.
- Updated documentation to reflect the new AI features and their impact on school simulation.
- Added tests for presence management and routing to ensure robust functionality and reliability.
- Updated project roles to include a new `HSchool.Ai` component, detailing its responsibilities in routing and decision-making.
- Revised the `HSchool.Simulation` component to integrate with the new AI functionalities, improving the interaction between simulation and AI.
- Expanded documentation to reflect the changes in project roles and the introduction of AI features.
- Added tests for the new AI functionalities, ensuring robust pathfinding and decision-making capabilities.
- Updated phase documentation to outline the new stages of school life, focusing on presence and behavior.
- Increased the `MonthlyPayrollCap` from 10,000 to 40,000, allowing for greater flexibility in hiring and subject assignments.
- Revised payroll calculation logic to ensure that staff members are compensated based on their actual weekly hours, with a minimum payment reflecting one full rate.
- Updated documentation to clarify the new payroll structure and its implications for hiring and subject assignments.
- Enhanced tests to validate the new payroll cap and ensure proper functionality in staffing scenarios, including the handling of uncovered subjects.
- Improved localization strings to reflect changes in staffing and payroll terminology.
- Updated protocol documentation to include new `classId` and `roomLabel` fields in the timetable API responses.
- Added classes and rooms to the timetable response structure, improving data accessibility for client applications.
- Enhanced the UI components to display timetable information, including class and room details, in the management and people panels.
- Implemented functionality to fetch and display personal timetables for individuals, ensuring a comprehensive view of schedules.
- Revised localization strings to support new timetable features and improve user experience.
- Added tests to validate the new timetable functionalities and ensure robustness in handling timetable data.
- Bumped the wire protocol version to 6, reflecting changes in the communication structure.
- Expanded the timetable API with new endpoints for fetching and managing lesson schedules, including `GET /api/schools/{id}/timetable` and `POST /api/schools/{id}/timetable/pin`.
- Updated the protocol documentation to include detailed descriptions of the new timetable features and message structures.
- Enhanced the client-side implementation to support the new timetable functionalities, including lesson pinning and unpinning.
- Revised server-side logic to handle timetable operations and ensure proper integration with existing school management features.
- Added tests to validate the new timetable functionalities and ensure robustness in handling lesson data.
- Introduced a new project for timetable planning, dependent on HSchool.Content.
- Updated documentation to reflect the addition of timetable planning and its dependencies.
- Added tests for timetable planning to ensure deterministic behavior with the same staff and map.
- Revised architecture documentation to include the new HSchool.Schedule component and its interactions.