- Introduced new API endpoints for managing SwarmUI settings, including fetching and saving presets and age rules.
- Updated the portrait generation logic to utilize the new settings structure, allowing for dynamic preset selection based on age.
- Enhanced UI components to support SwarmUI settings, including localization for new strings and improved styling for settings sections.
- Added tests to verify the functionality of new settings endpoints and portrait generation behavior.
This commit lays the groundwork for more flexible and user-friendly portrait generation options.
- Updated `protocol.md` to clarify the concept of uncovered subjects and the number of additional teachers required.
- Introduced `teachersShort` property in the `StaffingSubject` interface to indicate how many more teachers are needed for a subject.
- Enhanced localization strings to reflect the new uncovered teacher information in both English and Russian.
- Updated the management panel UI to display the number of teachers short for each uncovered subject.
- Revised the `Uncovered` method in the staffing logic to return detailed information about uncovered subjects, including the shortfall of teachers.
- Added tests to validate the new uncovered teacher tracking functionality and ensure accurate reporting in the staffing API.
- Marked related tasks as complete in the documentation for the golden fixtures phase.
- Marked tasks as complete in the decision-making phase documentation, indicating readiness for implementation.
- Updated the README to reflect the completion status of the decision-making phase.
- Enhanced localization strings to include new presence tracking features, improving user experience.
- Revised the game screen logic to display real-time presence status, including walking states for individuals.
- Added tests to validate the new localization strings and presence functionalities, ensuring robust performance.
- Updated protocol documentation to include new `activity` and `activityLabel` fields in the person card response, reflecting real-time activity status.
- Introduced `BehaviorDef` to define behavior rules, including need thresholds and lesson skill gains, enhancing AI decision-making.
- Revised the `DefCatalog` to incorporate behavior definitions and updated validation logic to ensure proper behavior handling.
- Enhanced the simulation to manage presence and activity states, allowing for more dynamic interactions within the school environment.
- Updated tests to validate the new activity tracking and behavior functionalities, ensuring robust performance and reliability.
- Improved localization strings to support new activity and behavior features, enhancing user experience.
- Bumped the wire protocol version to 7, reflecting significant changes in the communication structure.
- Introduced a new presence message type for real-time occupancy updates, including node activity and individual presence states.
- Updated the API to include a directory endpoint for fetching short id→name mappings, improving client-side name resolution.
- Revised the map snapshot structure to be static, with people and current lessons now handled through the presence stream.
- Enhanced client-side handling of presence updates, including UI adjustments to display live occupancy and activity.
- Updated documentation to reflect the new protocol features and changes in presence management.
- Added tests to validate the new presence functionalities and ensure robust handling of real-time data.
- Introduced the `HSchool.Ai` project, responsible for routing, day plans, and presence management.
- Updated the `HSchool.Simulation` project to integrate with the new AI functionalities, improving decision-making and presence tracking.
- Added `travelMinutes` to room and territory definitions, ensuring accurate movement calculations within the simulation.
- Enhanced the `School` class to manage presence and implement empty-time skipping functionality.
- Updated documentation to reflect the new AI features and their impact on school simulation.
- Added tests for presence management and routing to ensure robust functionality and reliability.
- Updated project roles to include a new `HSchool.Ai` component, detailing its responsibilities in routing and decision-making.
- Revised the `HSchool.Simulation` component to integrate with the new AI functionalities, improving the interaction between simulation and AI.
- Expanded documentation to reflect the changes in project roles and the introduction of AI features.
- Added tests for the new AI functionalities, ensuring robust pathfinding and decision-making capabilities.
- Updated phase documentation to outline the new stages of school life, focusing on presence and behavior.
- Updated protocol documentation to include new `classId` and `roomLabel` fields in the timetable API responses.
- Added classes and rooms to the timetable response structure, improving data accessibility for client applications.
- Enhanced the UI components to display timetable information, including class and room details, in the management and people panels.
- Implemented functionality to fetch and display personal timetables for individuals, ensuring a comprehensive view of schedules.
- Revised localization strings to support new timetable features and improve user experience.
- Added tests to validate the new timetable functionalities and ensure robustness in handling timetable data.
- Bumped the wire protocol version to 6, reflecting changes in the communication structure.
- Expanded the timetable API with new endpoints for fetching and managing lesson schedules, including `GET /api/schools/{id}/timetable` and `POST /api/schools/{id}/timetable/pin`.
- Updated the protocol documentation to include detailed descriptions of the new timetable features and message structures.
- Enhanced the client-side implementation to support the new timetable functionalities, including lesson pinning and unpinning.
- Revised server-side logic to handle timetable operations and ensure proper integration with existing school management features.
- Added tests to validate the new timetable functionalities and ensure robustness in handling lesson data.