Later slices did not touch 56-57 paths. Add remaining projects.md graph bans and document Simulation's direct Schedule reference.
Co-authored-by: Cursor <cursoragent@cursor.com>
Pass -c through to dotnet run so Release stamp and process match, assert changelog order for more than one commit, and restore the last school tab from sessionStorage when opening from the menu.
Co-authored-by: Cursor <cursoragent@cursor.com>
Phase 39 dropped GoldenSaveTests when format 2 saves became unstartable. Recheck restores the missing-field and seed-equals-id assertions against a stamped copy, and records the recheck.
Co-authored-by: Cursor <cursoragent@cursor.com>
The URL keeps the open school and current view; sessionStorage keeps list filters and searches so F5 and re-entry do not dump the player on an empty map.
Co-authored-by: Cursor <cursoragent@cursor.com>
Whispering cuts lesson skill gain from BehaviorDef; a teacher in the room may interrupt into a discipline circle, and pedagogy scales the pupil's opinion of the teacher.
Co-authored-by: Cursor <cursoragent@cursor.com>
Teacher presence, teacher skill, warmth, textbooks and weather commute are already visible numbers that do not affect the lesson or the walk to school.
Co-authored-by: Cursor <cursoragent@cursor.com>
- Introduced new API endpoints for managing SwarmUI settings, including fetching and saving presets and age rules.
- Updated the portrait generation logic to utilize the new settings structure, allowing for dynamic preset selection based on age.
- Enhanced UI components to support SwarmUI settings, including localization for new strings and improved styling for settings sections.
- Added tests to verify the functionality of new settings endpoints and portrait generation behavior.
This commit lays the groundwork for more flexible and user-friendly portrait generation options.
- Updated `ai.md` to clarify the mechanics of hunger restoration and the importance of lunch breaks in the school schedule.
- Revised `schedule.md` to detail the new lunch break structure, allowing for separate sittings for different grade levels.
- Enhanced `Decision.cs` and `DecisionPlanner.cs` to incorporate logic for lunch breaks, ensuring that students only leave lessons during their designated lunch windows.
- Updated `DayFrameDef` and related classes to support multiple lunch breaks and validate their configurations.
- Adjusted tests to validate the new decision-making logic regarding lunch breaks and hunger management, ensuring robust functionality.
- Improved localization strings to reflect changes in the school day structure and lunch functionalities.
- Revised `AGENTS.md` to specify that the same seed, map, name set, and native language must produce the same roster in tests.
- Updated `protocol.md` to clarify that everyone in the school is generated with the selected native language, and related languages may appear at a low skill.
- Enhanced `ai.md` to explain skill growth mechanics based on state and the introduction of minimum ranges for skills not yet acquired.
- Improved `people.md` to detail the generation of skills and traits, emphasizing that not every person receives every skill and the implications of body attributes on skill acquisition.
- Adjusted `projects.md` to reflect the inclusion of native language in roster generation, ensuring comprehensive documentation of project components.
- Updated protocol documentation to include `nativeLanguages` in `nameSets` and added `nativeLanguage` to school creation options.
- Enhanced the UI for school creation to allow selection of native languages, improving user experience.
- Revised API interfaces to accommodate new native language features, ensuring proper data handling.
- Improved localization strings to support new native language functionalities in both English and Russian.
- Updated tests to validate the new native language features and ensure robust functionality in staffing scenarios.
- Introduced the `HSchool.Ai` project, responsible for routing, day plans, and presence management.
- Updated the `HSchool.Simulation` project to integrate with the new AI functionalities, improving decision-making and presence tracking.
- Added `travelMinutes` to room and territory definitions, ensuring accurate movement calculations within the simulation.
- Enhanced the `School` class to manage presence and implement empty-time skipping functionality.
- Updated documentation to reflect the new AI features and their impact on school simulation.
- Added tests for presence management and routing to ensure robust functionality and reliability.
- Updated project roles to include a new `HSchool.Ai` component, detailing its responsibilities in routing and decision-making.
- Revised the `HSchool.Simulation` component to integrate with the new AI functionalities, improving the interaction between simulation and AI.
- Expanded documentation to reflect the changes in project roles and the introduction of AI features.
- Added tests for the new AI functionalities, ensuring robust pathfinding and decision-making capabilities.
- Updated phase documentation to outline the new stages of school life, focusing on presence and behavior.
- Increased the `MonthlyPayrollCap` from 10,000 to 40,000, allowing for greater flexibility in hiring and subject assignments.
- Revised payroll calculation logic to ensure that staff members are compensated based on their actual weekly hours, with a minimum payment reflecting one full rate.
- Updated documentation to clarify the new payroll structure and its implications for hiring and subject assignments.
- Enhanced tests to validate the new payroll cap and ensure proper functionality in staffing scenarios, including the handling of uncovered subjects.
- Improved localization strings to reflect changes in staffing and payroll terminology.
- Introduced a new project for timetable planning, dependent on HSchool.Content.
- Updated documentation to reflect the addition of timetable planning and its dependencies.
- Added tests for timetable planning to ensure deterministic behavior with the same staff and map.
- Revised architecture documentation to include the new HSchool.Schedule component and its interactions.