- Added a link to phase 31 in the talk circles documentation.
- Expanded task list in phase 42 to include new topics and conditions for interactions.
- Updated phase 43 to reflect changes in student-teacher dynamics and opinion shifts.
- Enhanced phase 44 with new rules for quarrels and fights, including the role of bystanders and apologies.
- Revised phase 46 to clarify the impact of weekend events on student opinions and relationships.
- Updated README to reflect the latest changes in phases 42, 43, and 44.
These updates improve clarity and detail in the phase documentation, ensuring better understanding of interactions and dynamics.
- Introduced new API endpoints for managing SwarmUI settings, including fetching and saving presets and age rules.
- Updated the portrait generation logic to utilize the new settings structure, allowing for dynamic preset selection based on age.
- Enhanced UI components to support SwarmUI settings, including localization for new strings and improved styling for settings sections.
- Added tests to verify the functionality of new settings endpoints and portrait generation behavior.
This commit lays the groundwork for more flexible and user-friendly portrait generation options.
- Updated `protocol.md` to clarify the concept of uncovered subjects and the number of additional teachers required.
- Introduced `teachersShort` property in the `StaffingSubject` interface to indicate how many more teachers are needed for a subject.
- Enhanced localization strings to reflect the new uncovered teacher information in both English and Russian.
- Updated the management panel UI to display the number of teachers short for each uncovered subject.
- Revised the `Uncovered` method in the staffing logic to return detailed information about uncovered subjects, including the shortfall of teachers.
- Added tests to validate the new uncovered teacher tracking functionality and ensure accurate reporting in the staffing API.
- Marked related tasks as complete in the documentation for the golden fixtures phase.
- Marked tasks as complete in the decision-making phase documentation, indicating readiness for implementation.
- Updated the README to reflect the completion status of the decision-making phase.
- Enhanced localization strings to include new presence tracking features, improving user experience.
- Revised the game screen logic to display real-time presence status, including walking states for individuals.
- Added tests to validate the new localization strings and presence functionalities, ensuring robust performance.
- Updated protocol documentation to include new `activity` and `activityLabel` fields in the person card response, reflecting real-time activity status.
- Introduced `BehaviorDef` to define behavior rules, including need thresholds and lesson skill gains, enhancing AI decision-making.
- Revised the `DefCatalog` to incorporate behavior definitions and updated validation logic to ensure proper behavior handling.
- Enhanced the simulation to manage presence and activity states, allowing for more dynamic interactions within the school environment.
- Updated tests to validate the new activity tracking and behavior functionalities, ensuring robust performance and reliability.
- Improved localization strings to support new activity and behavior features, enhancing user experience.