4b91b60f3887c56076122e85afbcbd5646866ccc
CI / build-test (push) Successful in 1m7s
Add Hour, Minute and MinuteOfDay to Calendar, decomposing DayProgress into a 24x60 in-game clock so games can show a date and time, not just the day number. Covered by a test. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
mrgameeng
Cross-platform 2D game engine built on MonoGame 3.8.4 (DesktopGL) and Friflo.Engine.ECS — ECS-first, .NET 8, C#.
Developer documentation (Russian): docs/architecture.md, docs/roadmap.md.
Showcase: the LittleSim game — a god-sim
built on this engine (vendored there as the engine/ submodule) that demonstrates
every engine feature.
License
MIT — see LICENSE.
Languages
C#
100%