Leonid PershinandClaude Opus 4.8 4b91b60f38
CI / build-test (push) Successful in 1m7s
Calendar: expose time of day (hour/minute)
Add Hour, Minute and MinuteOfDay to Calendar, decomposing DayProgress into
a 24x60 in-game clock so games can show a date and time, not just the day
number. Covered by a test.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 13:09:58 +03:00
2026-06-10 23:50:05 +00:00
2026-06-10 23:50:05 +00:00

mrgameeng

Cross-platform 2D game engine built on MonoGame 3.8.4 (DesktopGL) and Friflo.Engine.ECS — ECS-first, .NET 8, C#.

Developer documentation (Russian): docs/architecture.md, docs/roadmap.md.

Showcase: the LittleSim game — a god-sim built on this engine (vendored there as the engine/ submodule) that demonstrates every engine feature.

License

MIT — see LICENSE.

S
Description
No description provided
Readme MIT
1 MiB
Languages
C# 100%